UPDATES
Assassin x Vanguard Update
- New classes have been added: Assassin and Vanguard Rider.
- Starting locations and quests have been added for the new classes.
- Character creation and class change are now available for the new classes.
- You can review skill changes below in the Class Balance section.
- The Gift Calendar has been updated.
- The Battle Pass has been updated.
Changes
- The L-Coin limit has been increased to 120,000.
- New items have been added to Epic Boss rewards.
- Ancient Adena has been replaced with L-Coins at a 1:10 rate.
- 1★ Skill Modification is now available up to +3.
- Sealed rare accessories have been added and are available for purchase in the updated Ancient Adena & Battle Dividends Shop.
- The one-click synthesis mechanic has been updated — you can now choose the required modification level.
- L-Coins now drop in stacks of 45 per drop.
Chest Updates
- The amount of limited L-Coins in the L2 Store has been increased from 30,000 to 50,000.
- The amount of L-Coins in the L-Coin Chest has been increased from 30,000 to 50,000.
- The amount of L-Coins in BAZA Coin has been increased from 30,000 to 50,000.
Synthesis & Modification Limit Updates
| Item | Maximum Level |
|---|---|
| Lv. 7 | |
| +10 | |
| +10 | |
| +9 | |
| +9 | |
| +9 | |
| +9 | |
| Lv. 5 | |
| Lv. 4 | |
| Lv. 3 | |
| Lv. 5 |
New Locations

- Favnos Fortress — a solo hunting zone with level 92 monsters.
- Morgos Military Base — a group hunting zone with level 92 monsters.
New Ancient Adena Shop
| Name | Limit | Min. Level | Price |
|---|---|---|---|
| 2 per week | 85 | 6500 | |
| 3 per week | 85 | 5000 | |
| 2 per week | 85 | 5000 | |
| 2 per week | 85 | 7500 | |
| 2 per week | 85 | 6500 | |
| 2 per week | 85 | 5000 | |
| 5 per day | — | 100 | |
| 5 per day | — | 100 | |
| 1000 per day | 76 | 1 | |
| 3 per week | 76 | 1500 | |
| 100 per week | 85 | 50 | |
Inventory Expansion Rune Lv. 1 |
1 per week | 76 | 2000 |
| 3 per day | 76 | 1000 | |
| 1 per week | 76 | 4500 | |
| 7 per week | — | 300 | |
| 7 per week | — | 200 |
BAZA Pass 9 Added (Special Craft → Event)
| Item | Amount |
|---|---|
| 50 000 | |
| 50 | |
| 50 | |
| 3 | |
| 50 | |
| 30 | |
| 250 | |
| 30 | |
| 3 | |
| 20 | |
| 2 | |
| 2 | |
| 50 | |
| 3000 |
Battle Dividends
- The Battle Dividends system and rewards have been completely reworked.
- Iron Will (clan reward): 3 pcs per kill / 1 pc per death.
- Proof of Bravery (individual reward): 3 pcs per kill / 1 pc per death. Limit: 300 pcs per day.
Iron Will Shop
| Item | Cost |
|---|---|
| 2000 pcs. | |
| 3500 pcs. | |
| 2000 pcs. | |
| 2500 pcs. | |
| 1750 pcs. | |
| 1500 pcs. | |
| 2000 pcs. | |
| 6000 pcs. | |
| 8500 pcs. |
Proof of Bravery Shop
| Item | Cost |
|---|---|
| 1500 pcs. | |
| 1200 pcs. | |
| 900 pcs. | |
| 900 pcs. | |
| 1200 pcs. | |
| 1200 pcs. |
Heavenly Rift

- A new Heavenly Rift has been added, available for characters level 90 and above.
- Entry is granted using the Mystic Ticket to the Heavenly Rift.
- The Mystic Ticket to the Heavenly Rift can be purchased once per day per account for 50,000,000 Adena and 500 Balance.
- Recrafting old Heavenly Rift Tickets is also available.
Skill Modification
- 1★ skills can be modified using the Skill Modification Recharge Stone.
- The item can be obtained via Special Craft → Spellbooks.
| Name | Craft Cost |
|---|---|
Ranking Festival
- The event is available for 4 days:
from 23.01.2026 (18:30) to 26.01.2026 (20:20). - By purchasing a Festival Ticket, you can exchange it for a Reward Chest in the Festival interface.
- Each used ticket grants 1 point to your personal ranking.
- The current ranking is available in the in-game interface.
- After the Festival ends, players receive valuable rewards depending on their final placement.
- A Festival Ticket can be purchased in the L-Shop for 70 L-Coins or 200,000 Adena.
Ranking Festival Rewards
| Rank | Reward |
|---|---|
| 1st place | |
| 2nd place | |
| 3rd place | |
| 4–10 place | |
| 11–15 place | |
| 16–20 place | |
| 21–50 place |
- All Festival participants, regardless of placement, receive bonus rewards for participating in the Fair.
Reward Chest
| Item | Amount |
|---|---|
| 1 pc. | |
| 1 pc. | |
| 10 pcs. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. | |
| 1 pc. |
Class Balance
Duelist
— Added skill: Stunning Slashing Blade
+1 - Increases skill power.
+2 - Increases skill power.
+3 - Increases skill power. The number of hits increases to 2.
+1 - Increases skill power.
+2 - Increases skill power.
+3 - Increases skill power. The number of hits increases to 2.
Dreadnought
— Mastery of Stunning Thrust Strike
+1 - Increases additional attack power. Increases the chance of an additional attack to 35%.
+2 - Increases additional attack power. Increases the chance of an additional attack to 50%.
+3 - Increases additional attack power. Increases the chance of an additional attack to 100%.
+1 - Increases additional attack power. Increases the chance of an additional attack to 35%.
+2 - Increases additional attack power. Increases the chance of an additional attack to 50%.
+3 - Increases additional attack power. Increases the chance of an additional attack to 100%.
Phoenix Knight
— Phoenix Aid → when using Shield Throw, an additional attack is triggered.
Trigger chance: 30% → 50%
The character deals an attack equal to 50% → 80% of P. Atk.
+1 - P. Atk. +1200. PvE Damage Bonus +7%. P. Skill Critical Damage +3%.
+2 - P. Atk. +1800. PvE Damage Bonus +10%. P. Skill Critical Damage +8%.
+3 - P. Atk. +3000. PvE Damage Bonus +15%. P. Skill Critical Damage +15%.
Trigger chance: 30% → 50%
The character deals an attack equal to 50% → 80% of P. Atk.
+1 - P. Atk. +1200. PvE Damage Bonus +7%. P. Skill Critical Damage +3%.
+2 - P. Atk. +1800. PvE Damage Bonus +10%. P. Skill Critical Damage +8%.
+3 - P. Atk. +3000. PvE Damage Bonus +15%. P. Skill Critical Damage +15%.
Hell Knight
— Hatred Aid → when using Shield Throw, an additional attack is triggered.
Trigger chance: 30% → 50%
The character deals an attack equal to 50% → 80% of P. Atk.
+1 - P. Atk. +1200. PvE Damage Bonus +7%. P. Skill Critical Damage +3%.
+2 - P. Atk. +1800. PvE Damage Bonus +10%. P. Skill Critical Damage +8%.
+3 - P. Atk. +3000. PvE Damage Bonus +15%. P. Skill Critical Damage +15%.
Trigger chance: 30% → 50%
The character deals an attack equal to 50% → 80% of P. Atk.
+1 - P. Atk. +1200. PvE Damage Bonus +7%. P. Skill Critical Damage +3%.
+2 - P. Atk. +1800. PvE Damage Bonus +10%. P. Skill Critical Damage +8%.
+3 - P. Atk. +3000. PvE Damage Bonus +15%. P. Skill Critical Damage +15%.
Adventurer
— Added skill: Hidden Dagger
+1 - PvE Damage Bonus +5%. Increases additional attack trigger chance: Deadly Strike: 15%, Dark Strike: 15%.
+2 - PvE Damage Bonus +10%. Increases additional attack trigger chance: Deadly Strike: 25%, Dark Strike: 20%.
+3 - PvE Damage Bonus +20%. Increases additional attack trigger chance: Deadly Strike: 50%, Dark Strike: 25%.
+1 - PvE Damage Bonus +5%. Increases additional attack trigger chance: Deadly Strike: 15%, Dark Strike: 15%.
+2 - PvE Damage Bonus +10%. Increases additional attack trigger chance: Deadly Strike: 25%, Dark Strike: 20%.
+3 - PvE Damage Bonus +20%. Increases additional attack trigger chance: Deadly Strike: 50%, Dark Strike: 25%.
Sagittarius
— Added skill: Triple Shot
— Added skill: Combat Instinct
+1 - P. Atk. +500. PvE Damage Bonus +5%.
+2 - P. Atk. +1000. PvE Damage Bonus +8%.
+3 - P. Atk. +2000. PvE Damage Bonus +15%.
— Added skill: Combat Instinct
+1 - P. Atk. +500. PvE Damage Bonus +5%.
+2 - P. Atk. +1000. PvE Damage Bonus +8%.
+3 - P. Atk. +2000. PvE Damage Bonus +15%.
Archmage
— Added skill: Magic Shield
— Added skill: Relic
+1 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+2 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+3 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
Added skill enhancement: Mystic Explosion becomes Mystic Explosion (Relic): the character attacks the target with magic twice. Enemies with a debuff / in an abnormal state take increased damage.
— Added skill: Relic
+1 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+2 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+3 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
Added skill enhancement: Mystic Explosion becomes Mystic Explosion (Relic): the character attacks the target with magic twice. Enemies with a debuff / in an abnormal state take increased damage.
Soultaker
— Added skill: Magic Shield
— Added skill: Relic
+1 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+2 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+3 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
Added skill enhancement: Mystic Explosion becomes Mystic Explosion (Relic): the character attacks the target with magic twice. Enemies with a debuff / in an abnormal state take increased damage.
— Added skill: Relic
+1 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+2 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+3 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
Added skill enhancement: Mystic Explosion becomes Mystic Explosion (Relic): the character attacks the target with magic twice. Enemies with a debuff / in an abnormal state take increased damage.
Cardinal
— Added skill: Saint's Burst: Holy → with a 75% chance increases the number of targets to 2.
— Added skill: Holy Grail → When using Divine Beam / Dark Beam makes an additional attack.
— Added skill: Shining Oath
+1 - M. Atk. +800. PvE Damage Dealt +3%. Healing Skill Efficiency +200.
+2 - M. Atk. +1200. PvE Damage Dealt +6%. Healing Skill Efficiency +400.
+3 - M. Atk. +2000. PvE Damage Dealt +10%. Healing Skill Efficiency +700. Increases Holy Ray additional attack chance → 100%.
— Added skill: Holy Grail → When using Divine Beam / Dark Beam makes an additional attack.
— Added skill: Shining Oath
+1 - M. Atk. +800. PvE Damage Dealt +3%. Healing Skill Efficiency +200.
+2 - M. Atk. +1200. PvE Damage Dealt +6%. Healing Skill Efficiency +400.
+3 - M. Atk. +2000. PvE Damage Dealt +10%. Healing Skill Efficiency +700. Increases Holy Ray additional attack chance → 100%.
Eva's Templar
— Eva’s Aid → when using Shield Throw, an additional attack is triggered.
Trigger chance: 30% → 50%
The character deals an attack equal to 50% → 80% of P. Atk.
+1 - P. Atk. +1200. PvE Damage Bonus +7%. P. Skill Critical Damage +3%.
+2 - P. Atk. +1800. PvE Damage Bonus +10%. P. Skill Critical Damage +8%.
+3 - P. Atk. +3000. PvE Damage Bonus +15%. P. Skill Critical Damage +15%.
Trigger chance: 30% → 50%
The character deals an attack equal to 50% → 80% of P. Atk.
+1 - P. Atk. +1200. PvE Damage Bonus +7%. P. Skill Critical Damage +3%.
+2 - P. Atk. +1800. PvE Damage Bonus +10%. P. Skill Critical Damage +8%.
+3 - P. Atk. +3000. PvE Damage Bonus +15%. P. Skill Critical Damage +15%.
Sword Muse
— Added skill: Extreme Tempo
Wind Rider
— Added skill: Hidden Dagger
+1 - PvE Damage Bonus +5%. Increases additional attack trigger chance: Deadly Strike: 15%, Dark Strike: 15%.
+2 - PvE Damage Bonus +10%. Increases additional attack trigger chance: Deadly Strike: 25%, Dark Strike: 20%.
+3 - PvE Damage Bonus +20%. Increases additional attack trigger chance: Deadly Strike: 50%, Dark Strike: 25%.
+1 - PvE Damage Bonus +5%. Increases additional attack trigger chance: Deadly Strike: 15%, Dark Strike: 15%.
+2 - PvE Damage Bonus +10%. Increases additional attack trigger chance: Deadly Strike: 25%, Dark Strike: 20%.
+3 - PvE Damage Bonus +20%. Increases additional attack trigger chance: Deadly Strike: 50%, Dark Strike: 25%.
Moonlight Sentinel
— Added skill: Triple Shot
— Added skill: Elven Instinct
+1 - P. Atk. +500. PvE Damage Bonus +5%.
+2 - P. Atk. +1000. PvE Damage Bonus +8%.
+3 - P. Atk. +2000. PvE Damage Bonus +15%.
— Added skill: Elven Instinct
+1 - P. Atk. +500. PvE Damage Bonus +5%.
+2 - P. Atk. +1000. PvE Damage Bonus +8%.
+3 - P. Atk. +2000. PvE Damage Bonus +15%.
Mystic Muse
— Added skill: Magic Shield
— Added skill: Relic
+1 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+2 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+3 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
Added skill enhancement: Mystic Explosion becomes Mystic Explosion (Relic): the character attacks the target with magic twice. Enemies with a debuff / in an abnormal state take increased damage.
— Added skill: Relic
+1 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+2 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+3 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
Added skill enhancement: Mystic Explosion becomes Mystic Explosion (Relic): the character attacks the target with magic twice. Enemies with a debuff / in an abnormal state take increased damage.
Eva's Saint
— Added skill: Sea Burst → with a 75% chance increases the number of targets to 2.
— Added skill: Eva's Grail → When using Divine Beam / Dark Beam makes an additional attack.
— Added skill: Ocean Oath
+1 - M. Atk. +800. PvE Damage Dealt +3%. Speed +2.
+2 - M. Atk. +1200. PvE Damage Dealt +6%. Speed +4.
+3 - M. Atk. +2000. PvE Damage Dealt +10%. Speed +6.
— Added skill: Eva's Grail → When using Divine Beam / Dark Beam makes an additional attack.
— Added skill: Ocean Oath
+1 - M. Atk. +800. PvE Damage Dealt +3%. Speed +2.
+2 - M. Atk. +1200. PvE Damage Dealt +6%. Speed +4.
+3 - M. Atk. +2000. PvE Damage Dealt +10%. Speed +6.
Shillien Templar
— Shillien’s Aid → when using Shield Throw, an additional attack is triggered.
Trigger chance: 30% → 50%
The character deals an attack equal to 50% → 80% of P. Atk.
+1 - P. Atk. +1200. PvE Damage Bonus +7%. P. Skill Critical Damage +3%.
+2 - P. Atk. +1800. PvE Damage Bonus +10%. P. Skill Critical Damage +8%.
+3 - P. Atk. +3000. PvE Damage Bonus +15%. P. Skill Critical Damage +15%.
Trigger chance: 30% → 50%
The character deals an attack equal to 50% → 80% of P. Atk.
+1 - P. Atk. +1200. PvE Damage Bonus +7%. P. Skill Critical Damage +3%.
+2 - P. Atk. +1800. PvE Damage Bonus +10%. P. Skill Critical Damage +8%.
+3 - P. Atk. +3000. PvE Damage Bonus +15%. P. Skill Critical Damage +15%.
Spectral Dancer
— Added skill: Extreme Tempo
Ghost Hunter
— Added skill: Hidden Dagger
+1 - PvE Damage Bonus +5%. Increases additional attack trigger chance: Deadly Strike: 15%, Dark Strike: 15%.
+2 - PvE Damage Bonus +10%. Increases additional attack trigger chance: Deadly Strike: 25%, Dark Strike: 20%.
+3 - PvE Damage Bonus +20%. Increases additional attack trigger chance: Deadly Strike: 50%, Dark Strike: 25%.
+1 - PvE Damage Bonus +5%. Increases additional attack trigger chance: Deadly Strike: 15%, Dark Strike: 15%.
+2 - PvE Damage Bonus +10%. Increases additional attack trigger chance: Deadly Strike: 25%, Dark Strike: 20%.
+3 - PvE Damage Bonus +20%. Increases additional attack trigger chance: Deadly Strike: 50%, Dark Strike: 25%.
Ghost Sentinel
— Added skill: Triple Shot
— Added skill: Dark Elven Instinct
+1 - P. Atk. +500. PvE Damage Bonus +5%.
+2 - P. Atk. +1000. PvE Damage Bonus +8%.
+3 - P. Atk. +2000. PvE Damage Bonus +15%.
— Added skill: Dark Elven Instinct
+1 - P. Atk. +500. PvE Damage Bonus +5%.
+2 - P. Atk. +1000. PvE Damage Bonus +8%.
+3 - P. Atk. +2000. PvE Damage Bonus +15%.
Storm Screamer
— Added skill: Magic Shield
— Added skill: Relic
+1 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+2 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+3 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
Added skill enhancement: Mystic Explosion becomes Mystic Explosion (Relic): the character attacks the target with magic twice. Enemies with a debuff / in an abnormal state take increased damage.
— Added skill: Relic
+1 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+2 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
+3 - Increases paralysis/sleep chance. Increases Max HP/MP. Increases MP Recovery Bonus.
Added skill enhancement: Mystic Explosion becomes Mystic Explosion (Relic): the character attacks the target with magic twice. Enemies with a debuff / in an abnormal state take increased damage.
Shillien Saint
— Added skill: Saint's Burst: Dark → with a 75% chance increases the number of targets to 2.
— Added skill: Shillien Grail → When using Divine Beam / Dark Beam makes an additional attack.
— Added skill: Dark Oath
+1 - M. Atk. +800. PvE Damage Dealt +3%. Max HP +1000.
+2 - M. Atk. +1200. PvE Damage Dealt +6%. Max HP +2000.
+3 - M. Atk. +2000. PvE Damage Dealt +10%. Max HP +4000.
— Added skill: Shillien Grail → When using Divine Beam / Dark Beam makes an additional attack.
— Added skill: Dark Oath
+1 - M. Atk. +800. PvE Damage Dealt +3%. Max HP +1000.
+2 - M. Atk. +1200. PvE Damage Dealt +6%. Max HP +2000.
+3 - M. Atk. +2000. PvE Damage Dealt +10%. Max HP +4000.
Titan
— Added skill: Overthrow Formula
+1 - Increases attack power.
+2 - Increases attack power. The number of hits increases to 2.
+3 - Increases attack power. The number of hits increases to 2. Increases skill range.
+1 - Increases attack power.
+2 - Increases attack power. The number of hits increases to 2.
+3 - Increases attack power. The number of hits increases to 2. Increases skill range.
Grand Khavatari
— Added skill: Avatar Enlightenment
+1 - P. Atk. +200. P. Skill Critical Damage +3%. PvE Damage Bonus +2%. Atk. Spd. +6%. Increases duration.
+2 - P. Atk. +300. P. Skill Critical Damage +5%. PvE Damage Bonus +3%. Atk. Spd. +8%. Increases duration.
+3 - P. Atk. +500. P. Skill Critical Damage +8%. PvE Damage Bonus +5%. Atk. Spd. +10%. Increases duration.
+1 - P. Atk. +200. P. Skill Critical Damage +3%. PvE Damage Bonus +2%. Atk. Spd. +6%. Increases duration.
+2 - P. Atk. +300. P. Skill Critical Damage +5%. PvE Damage Bonus +3%. Atk. Spd. +8%. Increases duration.
+3 - P. Atk. +500. P. Skill Critical Damage +8%. PvE Damage Bonus +5%. Atk. Spd. +10%. Increases duration.
Dominator
— Added skill: Blood Strike
— Added skill: Flaming Heart
+1 - M. Atk. +500. M. Skill Critical Rate +2%. PvE Damage +3%.
+2 - M. Atk. +700. M. Skill Critical Rate +3%. PvE Damage +6%.
+3 - M. Atk. +1000. M. Skill Critical Rate +5%. PvE Damage +10%. Blood Strike: the number of hits increases to 2.
— Added skill: Flaming Heart
+1 - M. Atk. +500. M. Skill Critical Rate +2%. PvE Damage +3%.
+2 - M. Atk. +700. M. Skill Critical Rate +3%. PvE Damage +6%.
+3 - M. Atk. +1000. M. Skill Critical Rate +5%. PvE Damage +10%. Blood Strike: the number of hits increases to 2.
Doomcryer
— Added skill: Blood Strike
— Added skill: Flaming Heart
+1 - M. Atk. +500. M. Skill Critical Damage +100. PvE Damage +3%.
+2 - M. Atk. +700. M. Skill Critical Damage +200. PvE Damage +6%.
+3 - M. Atk. +1000. M. Skill Critical Damage +300. PvE Damage +10%. Blood Strike: the number of hits increases to 2.
— Added skill: Flaming Heart
+1 - M. Atk. +500. M. Skill Critical Damage +100. PvE Damage +3%.
+2 - M. Atk. +700. M. Skill Critical Damage +200. PvE Damage +6%.
+3 - M. Atk. +1000. M. Skill Critical Damage +300. PvE Damage +10%. Blood Strike: the number of hits increases to 2.
Maestro
— Added skill: Mechanical Masterpiece
Doombringer
— Mastery of Stunning Crushing Soul Strike → Stunning Crushing Soul Strike now deals damage twice.
Soul Hound
— Added skill: Thunder Valor
Trickster
— Double Shot → now deals damage twice.
Death Knight (Human)
— Added skill: Flame Trail
+1 - Flame Devastation — reduces cooldown to 4 sec. P. Skill Critical Rate +2%. PvE Damage Bonus +6%.
+2 - Flame Devastation — increases the number of targets to 6. P. Skill Critical Rate +3%. PvE Damage Bonus +8%.
+3 - Flame Devastation — reduces cooldown to 2 sec. Attacks twice. P. Skill Critical Rate +5%. PvE Damage Bonus +10%.
+1 - Flame Devastation — reduces cooldown to 4 sec. P. Skill Critical Rate +2%. PvE Damage Bonus +6%.
+2 - Flame Devastation — increases the number of targets to 6. P. Skill Critical Rate +3%. PvE Damage Bonus +8%.
+3 - Flame Devastation — reduces cooldown to 2 sec. Attacks twice. P. Skill Critical Rate +5%. PvE Damage Bonus +10%.
Death Knight (Elf)
— Added skill: Frost Trail
+1 — Frost Devastation: reduces cooldown to 4 sec. Increases P. Skill Critical Rate by 2%. Increases PvE Damage Bonus by 6%.
+2 — Frost Devastation: increases the number of targets to 6. Increases P. Skill Critical Rate by 3%. Increases PvE Damage Bonus by 8%.
+3 — Frost Devastation: reduces cooldown to 2 sec. Attacks twice. Increases P. Skill Critical Rate by 5%. Increases PvE Damage Bonus by 10%.
+1 — Frost Devastation: reduces cooldown to 4 sec. Increases P. Skill Critical Rate by 2%. Increases PvE Damage Bonus by 6%.
+2 — Frost Devastation: increases the number of targets to 6. Increases P. Skill Critical Rate by 3%. Increases PvE Damage Bonus by 8%.
+3 — Frost Devastation: reduces cooldown to 2 sec. Attacks twice. Increases P. Skill Critical Rate by 5%. Increases PvE Damage Bonus by 10%.
Death Knight (Dark Elf)
— Added skill: Lightning Trail
+1 — Lightning Devastation: reduces cooldown to 4 sec. Increases P. Skill Critical Rate by 2%. Increases PvE Damage Bonus by 6%.
+2 — Lightning Devastation: increases the number of targets to 6. Increases P. Skill Critical Rate by 3%. Increases PvE Damage Bonus by 8%.
+3 — Lightning Devastation: reduces cooldown to 2 sec. Attacks twice. Increases P. Skill Critical Rate by 5%. Increases PvE Damage Bonus by 10%.
+1 — Lightning Devastation: reduces cooldown to 4 sec. Increases P. Skill Critical Rate by 2%. Increases PvE Damage Bonus by 6%.
+2 — Lightning Devastation: increases the number of targets to 6. Increases P. Skill Critical Rate by 3%. Increases PvE Damage Bonus by 8%.
+3 — Lightning Devastation: reduces cooldown to 2 sec. Attacks twice. Increases P. Skill Critical Rate by 5%. Increases PvE Damage Bonus by 10%.
Storm Blaster
— Additional Strike → Triple Impulse now deals damage twice.
New Classes
New classes added: Assassin (Human), Assassin (Dark Elf), Vanguard Rider.
Assassin (Human / Dark Elf)
— Forward Movement: skill cooldown changed from 3 sec. to 2 sec.
— Exposing Vulnerabilities
+1 — Increases PvE Damage Bonus by 8%. Increases P. Skill Critical Rate by 3%.
+2 — Increases PvE Damage Bonus by 13%. Increases P. Skill Critical Rate by 6%.
+3 — Increases PvE Damage Bonus by 20%. Increases P. Skill Critical Rate by 10%.
— Exposing Vulnerabilities
+1 — Increases PvE Damage Bonus by 8%. Increases P. Skill Critical Rate by 3%.
+2 — Increases PvE Damage Bonus by 13%. Increases P. Skill Critical Rate by 6%.
+3 — Increases PvE Damage Bonus by 20%. Increases P. Skill Critical Rate by 10%.
Vanguard Rider
— Stunning Pierce: deals damage twice.
— Wide Threatening Sweep: Deals damage twice.
— Release of Darkness: cooldown changed from 5 sec. to 2 sec. Shadow Scratch has a 100% chance to deal an additional hit.
— Enlightenment: resistance to bow and firearm attacks changed from 60% to 40%.
— Wild Rush: when using the skill, the Ferocity effect is applied.
— Wide Threatening Sweep: Skill cooldown: 2 sec.
— Phantom Dash: Skill cooldown: 30 sec.
— Wide Threatening Sweep: Deals damage twice.
— Release of Darkness: cooldown changed from 5 sec. to 2 sec. Shadow Scratch has a 100% chance to deal an additional hit.
— Enlightenment: resistance to bow and firearm attacks changed from 60% to 40%.
— Wild Rush: when using the skill, the Ferocity effect is applied.
— Wide Threatening Sweep: Skill cooldown: 2 sec.
— Phantom Dash: Skill cooldown: 30 sec.
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Inventory Expansion Rune Lv. 1