Description
Basic Description 大
- Open Beta Test — March 14, 20:00 GMT+3
- Server Launch — March 20, 20:00 GMT+3
- Game Version: Samurai + DK 3.0
-
Server Rates: Adena x1
| Character Level | EXP Rate |
|---|---|
| Up to 76 | x10 |
| Up to 79 | x7 |
| Up to 81 | x4 |
| Up to 84 | x2 |
| After 85 | x1 |
| After 88 | x0.5 |
-
Maximum number of clients on one computer: 1
-
Maximum allowed number of computers per player: 2
- All skills (except 4*) are learned using Magic Tablets
-
Free Offline Farm is available on the server. This means no runes or Premium Account are required to use it. In addition, your character automatically switches to Offline Farm when the connection is lost (disconnect).
-
Completing daily and some weekly missions is available using special “Quest Completion Coupons”.
-
Pets, Guards, and Melissa HP Potions are not available in the game
-
Dual-currency World Trade is available
- Character Exchange is available with currency withdrawal
-
A guaranteed enhancement and synthesis system has been implemented for all items
-
Instanced zones are account-bound
-
The server has a VIP system, and its progress increases when purchasing items in the L2 Store
- In the personal account, a bonus and gift system is available for topping up the Balance
-
A Telegram bot is available on the server, which notifies you about character death, teleportation out of an instanced zone, and World Trade sales
-
The server features a Combat Power system
- All damage-dealing skills have been granted an Overhit ability
-
Mail, World Trade, Trade, and Clan Warehouse features become available upon reaching a certain Combat Power level, which increases every week
-
MP Potions are available on the server
Teleports
- Teleportation time to a coordinate point: 3 seconds.
- Additional teleport points for bosses have been implemented in the character’s skills.

- Around BigWar raid bosses there is a zone where you cannot teleport using Free Teleport and Coordinate Transfer.
- For convenience, the Free Teleport window remains open when used, and teleportation is also available in combat mode.
- In the teleport window (Alt+F), zones are now conveniently divided into three categories: for solo players, for groups, and for melee classes.

Clans
- A clan can hold up to 70 members at Lv. 5 and 100 members after Lv. 5. The Command Channel is рассчитан на 100 участников.
- Maximum number of clans in an alliance — 2.
- The penalty for leaving a clan is 2 hours.
- The Clan Shop and Contribution System have been completely reworked.
Premium Account
- EXP and SP Bonus +15%.
- Adena +30% of the base amount.
- Item drop chance from regular monsters +30% of the base value.
- Increased amount of L-Coins received.
- Ability to use the Gift Calendar.
- Additionally, 5 more slots for selling on World Trade.
Party EXPing
- 2 players: +10% EXP and SP bonus.
- 3 players: +15% EXP and SP bonus.
- 4 players: +20% EXP and SP bonus.
- 5 players: +30% EXP and SP bonus.
Act One Limits 大
| Item | Enhancement and Synthesis Limit |
|---|---|
| +8 | |
| Lv. 3 | |
| +8 | |
| +7 | |
| Lv. 6 | |
| +7 | |
| Lv. 5 | |
| +5 | |
| +5 | |
| +5 | |
| +5 | |
| +6 | |
| +6 | |
| Lv. 12 | |
| Lv. 3 | |
| Lv. 4 | |
| up to Exceptional | |
| +0 | |
| Lv. 5 | |
| +8 | |
| +7 | |
| +20 | |
| +10 | |
| Lv. 10 | |
| Lv. 14 | |
| Lv. 10 |
| Item | Quantity |
|---|---|
| 1 pc. | |
| 1 pc. | |
| 50,000 pcs. | |
| 150 pcs. | |
| 75 pcs. | |
| 50 pcs. | |
| 100 pcs. | |
| 3 pcs. | |
| 200,000 pcs. | |
| 50 pcs. | |
| 5 pcs. |
| Item | Price |
|---|---|
| Gift Starter Pack | 0 Coins |
| Growth Pack — Limit 5 pcs. | 2500 Coins |
| Daily Supply Pack | 1500 Coins |
| Premium Account (30 days) | 8500 Coins |
| Name Change Coupon (Clan) | 15000 Coins |
| Starter Pack Coupon | 20000 Coins |
| BAZA Pass Coupon | 5000 Coins |
| Premium Account (7 days) | 3000 Coins |
| Name Change Coupon (Character) | 10000 Coins |
| Gender Change Coupon (Character) | 2000 Coins |
| Daily Support Pack | 0 Coins |
| Quest Coupons (1 pc.) | 100 Coins |
| Quest Coupons (100 pcs.) | 5000 Coins |
| L-Coins (40,000 pcs.) — Limit 10 pcs. | 3000 Coins |
| L-Coins (40,000 pcs.) | 4000 Coins |
| EXP Rune (6 hours) — Limit 4 pcs. | 400 Coins |
| Wealth Rune (6 hours) — Limit 4 pcs. | 600 Coins |
| L-Coins (5,000 pcs.) | 500 Coins |
| Blessing of Abundance - 10% (30 days) | 5000 Coins |
| Weapon Exchange Stone Grade B | 5000 Coins |
| Weapon Exchange Stone Grade A | 7500 Coins |
| Armor Exchange Coupon Grade A | 5000 Coins |
| Class Change Coupon | 5000 Coins |
| Dye Exchange Coupon | 3000 Coins |
| Inventory Expansion | 5000 Coins |
| Selection Coupon - Kill Effect | 35000 Coins |
| Selection Coupon - Cloak | 10000 Coins |
| Selection Coupon - Costume | 10000 Coins |
| Selection Coupon - Rare Cloak | 50000 Coins |
| Selection Coupon - Shield | 15000 Coins |
| Selection Coupon - Rare Shield | 25000 Coins |
| Name Background - Flowers | 25000 Coins |
| Name Background - Blue | 25000 Coins |
| Weapon Appearance - Sorrowful | 25000 Coins |
| Weapon Appearance - Venus | 10000 Coins |
| Weapon Appearance - White Day | 10000 Coins |
| Weapon Appearance - Light Weapon | 7000 Coins |
| Weapon Appearance - Assassin | 35000 Coins |
| Weapon Appearance - Demonic | 20000 Coins |
| Weapon Appearance - Bloody | 25000 Coins |
| Weapon Appearance - Bloodthirsty | 20000 Coins |
| Weapon Appearance - Blood | 15000 Coins |
| Fishing Rod (10 days) | 4000 Coins |
L Coin Drop 大
Limited acquisition while hunting monsters
- The limit for this acquisition method is 120,000 L-Coins per day.
- A character starts receiving L-Coins from Lv. 40.
- L-Coin acquisition cooldown — 15 seconds.
- The daily limit resets at 6:30.
- The Performance Settings window displays information about the number of L-Coins obtained.
| Level | Amount |
| 40–59 | 10 |
| 60–69 | 14 |
| 70–76 | 18 |
| 77–81 | 22 |
| 82–85 | 26 |
| 86–89 | 30 |
| 90 and above | 40 |
Chance-based drop from monsters with no daily limit
- Starting from Lv. 40, monsters can drop L-Coins with a certain chance.
- There is no daily limit for this acquisition method.
- The L-Coin drop chance depends on the monster level.
| Monster Level | Chance (%) |
| 40–59 | 10 |
| 60–69 | 15 |
| 70–76 | 20 |
| 77–81 | 25 |
| 82–85 | 30 |
| 86–89 | 40 |
| 90 and above | 50 |
Obtaining L-Coins for completing quests
- For completing most Daily Quests, the character receives L-Coins.
- The approximate amount of L-Coins that can be obtained by completing all quests is about 15,000.
Battle Pass 大
- Points will not be awarded if you defeat monsters whose level is 10 or more below your character’s level.
- When hunting solo, you will receive twice as many hunting points.
- When hunting in a group, all characters within a 2000 radius will receive points.

The Battle Pass is updated every two weeks.
Point accumulation is available for characters above level 20.
Raid Bosses 大
General Bosses
| High Elite Lv. 83 / 85 / 87 | Every 22 hours + 1 hour (random) |
| Solo Bosses Lv. 85 | Every 4 hours |
| Gord | 22 hours after the last kill |
Big War Boss Schedule (GMT +3)
Monday
| 20:00 - 20:15 | Core and Core Priest |
| 20:15 - 20:30 | Orfen and Orfen Priest |
| 20:30 - 20:45 | Queen Ant and Queen Ant Priest |
| 20:45 - 21:00 | Zaken and Zaken Priest |
| 12:00 and 18:00 | Atzakan |
| 21:15 | Baium and Baium Priest |
| 21:30 | Immortal Gord |
Tuesday
| 20:00 - 20:15 | Core and Core Priest |
| 20:15 - 20:30 | Orfen and Orfen Priest |
| 20:30 - 20:45 | Queen Ant and Queen Ant Priest |
| 20:45 - 21:00 | Zaken and Zaken Priest |
| 12:00 and 18:00 | Atzakan |
| 21:15 | Chaotic Epic Boss |
| 21:30 | Ziruel |
Wednesday
| 20:00 - 20:15 | Core and Core Priest |
| 20:15 - 20:30 | Orfen and Orfen Priest |
| 20:30 - 20:45 | Queen Ant and Queen Ant Priest |
| 20:45 - 21:00 | Zaken and Zaken Priest |
| 12:00 and 18:00 | Aztakan |
| 21:15 | Baium and Baium Priest |
| 21:30 | Behemoth |
Thursday
| 20:00 - 20:15 | Core and Core Priest |
| 20:15 - 20:30 | Orfen and Orfen Priest |
| 20:30 - 20:45 | Queen Ant and Queen Ant Priest |
| 20:45 - 21:00 | Zaken and Zaken Priest |
| 12:00 and 18:00 | Atzakan |
| 21:00 | Chaotic Epic Boss |
| 21:30 | Klakies |
Friday
| 20:00 - 20:15 | Core and Core Priest |
| 20:15 - 20:30 | Orfen and Orfen Priest |
| 20:30 - 20:45 | Queen Ant and Queen Ant Priest |
| 20:45 - 21:00 | Zaken and Zaken Priest |
| 12:00 and 18:00 | Atzakan |
| 21:15 | Baium and Baium Priest |
| 21:30 | Ferion |
Saturday
| — | Day off |
Sunday
| 20:00 - 20:45 | Hellbound Island Bosses |
MidWar Division
| Queen Ant Priest | Every day except Saturday 20:00 - 20:15 (GMT +3) |
| Orfen Priest | Every day except Saturday 20:15 - 20:30 (GMT +3) |
| Zaken Priest | Every day except Saturday 20:30 - 20:45 (GMT +3) |
| Core Priest | Every day except Saturday 20:45 - 21:00 (GMT +3) |
| Random Epic Boss | Every day except Saturday 21:15 (GMT +3) |
Polish 大
Polishing — a gear enhancement system that allows you to exchange a weapon of one grade for a higher-grade one.
- You can exchange weapons through the Game Assistant in the “Enhancements and Services” → “Item Upgrade” section.
- For the exchange you will need an item from the list of exchangeable weapons, a special item — Polish of the corresponding grade, as well as crystals of the same grade. Additionally, you will need to pay a certain amount of Adena.

- Enchanted equipment and equipment with runes cannot be exchanged.
Required weapon enchantment level:
- from +13 to +20 for Mid D Grade;
- from +12 to +20 for Top D Grade;
- from +12 to +20 for Top C Grade;
- from +15 to +18 for Top B Grade (special rule for the Osaka server)
Equipment Exchange (for Osaka)
| Item | Result |
|---|---|
| Top B Grade +15 | Top A Grade +5 |
| Top B Grade +16 | Top A Grade +6 |
| Top B Grade +17 | Top A Grade +6 |
| Top B Grade +18 | Top A Grade +7 |
During the exchange the enchant value will change:
The enchant level of the obtained items of grades D–B will decrease by 1.
Accessory Polishing — a gear enhancement system that allows you to exchange accessories of one grade for higher-grade ones and also obtain rare accessories.
- Accessory exchange is performed through the inventory — “Item Upgrade”.
- For the exchange you will need an accessory from the polishing list, a special item — Accessory Polish of the corresponding grade, as well as crystals of the same grade. Additionally, you must pay a certain amount of Adena and Giant's Power.

- Enchanted accessories cannot be exchanged.
- Accessories with runes cannot be exchanged.
Required accessory enchantment level:
- from +8 to +12 for C Grade;
- from +8 to +12 for B Grade.
During the exchange the enchant value will change:
The enchant level of obtained B grade accessories will decrease by 1.
Special conditions for B Grade accessories
- B Grade accessories with enchant level from +8 can be polished into rare accessories.
- The higher the enchant level of the accessory, the higher the chance to obtain a rare accessory.
- The following exchange options are available:
- Black Ring → Core Ring
- Black Earring → Orfen Earring
- Black Ring → Queen Ant Ring
- Black Earring → Zaken Earring
- Black Necklace → Frintezza Necklace
Battle Dividend 大
BigWar / MidWar Reward System is designed to encourage player participation in PvP events that occur around Epic Bosses.
Each character participating in these battles receives rewards for personal actions — kills, deaths, and combat assistance — as well as team bonuses for opposition leaders depending on the outcome of the battle.

Battle Zones
| Orfen | Orfen Priest |
| Queen Ant | Queen Ant Priest |
| Zaken | Zaken Priest |
| Core | Core Priest |
| Baium | Baium Priest |
| Behemoth | Chaotic Bosses |
| Anakim | Lilith |
Opposition Rewards
- When entering a PvP zone, a clan counter appears on the screen showing the number of enemy kills.
- The kill counter is active only while the Epic Boss is alive.
- Leaders of the losing clans automatically receive Iron Will (3 units for killing a player and 1 unit for dying), which can be used to purchase epic equipment in the "Iron Covenant" shop available through the Game Assistant.
| Item | Cost |
|---|---|
Personal Rewards
- Each player in the Epic Boss zone receives 3 units of personal currency for every kill and 1 unit for every death — Proof of Bravery.
- The currency is awarded immediately after the kill and tracked by a counter.
- Limit — 300 per account per day.
- The obtained currency can be spent in the special shop Hall of Valor on unique items and bonuses.
| Item | Cost |
|---|---|
20 min. XP and SP +10% |
|
20 min. XP and SP +30% |
|
Instances 大
Our team has paid great attention to implementing a variety of dungeons — solo, party, and clan. We plan to regularly update dungeon rewards and add new ones. At the first stage (Release), the following dungeons will be available.
Abyss Prison (Solo Dungeon)

- Abyss Prison — a solo instanced zone for characters from level 76.
- You can enter it by teleporting from Gludio via NPC Torres.
- Four difficulty levels are available: level 76 / level 82 / level 87 / level 90
- Reset: every day at 6:30.
- Total completion time: 40 minutes.
Completion Mechanics:
- For the first 30 minutes, the player must kill monsters and collect as many Evil Fragments as possible from them (limit: 100 pcs. per day per account).
- After that, a merchant is available for 10 minutes to exchange items. A boss also appears. The number of bosses depends on the dungeon difficulty level.
| Reward | Cost |
|---|---|
Sakura Island (Solo Dungeon)

- Sakura Island — a solo instanced zone for characters from level 76.
- You can enter it by teleporting from Gludio via NPC Ami.
- The dungeon consists of 130 monsters and a final boss.
- Reset: every day at 6:30.
- Total completion time: 60 minutes.
- Completion results are recorded in the Server Ranking.

Completion Mechanics:
- The player must kill 130 monsters as quickly as possible.
- After the last wave is destroyed, the Sakura Island boss appears.
- After defeating the boss, the player receives a reward.
- A large amount of Adena and L-Coins can be obtained from monsters
Tower of Trials (Solo Dungeon)

- Tower of Trials — a solo instanced zone for characters from level 76.
- You can enter it by teleporting from Gludio via NPC Tower Knight.
- Entry requires a Tower of Trials Key (can be purchased in the L-Store or Prime Store)
- After entering, the Tower of Trials Key item will be removed.
- Reset: unlimited.
- Total completion time: from 10 minutes.
Completion Mechanics:
- The tower consists of 12 floors.
- To clear a floor, you need to kill the boss.
- You have 10 minutes to clear a floor. Upon successfully clearing a floor, the timer is refreshed.
- Progress is saved. Next time, you start where you left off.
| Floor | Monster Level |
|---|---|
| 1 | 76 |
| 2 | 78 |
| 3 | 80 |
| 4 | 82 |
| 5 | 84 |
| 6 | 85 |
| 7 | 86 |
| 8 | 87 |
| 9 | 88 |
| 10 | 89 |
| 11 | 90 |
| 12 | 91 |
Goldberg's Room (Party Dungeon)

- Goldberg's Room — a party instanced zone for characters from level 80.
- You can enter the hunting zone by teleporting from Gludio via NPC Sora.
- Conditions: Entry is only possible in a party of 2 to 5 characters.
- Reset: Wednesday / Saturday 6:30
- Total completion time: 20 minutes.
Completion Mechanics:
- Ancient Pirate Captain Goldberg must be killed.
- After defeating him, Goldberg's Treasure Chests will appear.
The number of chests depends on the number of characters in the party:
| Number of Characters | Number of Chests |
|---|---|
| 2 | 6 |
| 3 | 10 |
| 4 | 15 |
| 5 | 22 |
| Reward | Chance |
|---|---|
| 23% | |
| 10% | |
| 20% | |
| 10% | |
| 15% | |
| 10% | |
| 3% | |
| 5% | |
| 2% | |
| 1.5% |
Clan Arena (Clan Dungeon)

- Clan Arena — a clan instanced zone for characters from level 76.
- As a reward for successful completion, clan members will receive valuable rewards.
- Required clan level: 5
- You can enter the Clan Arena via NPC Koldrat Jay in Gludio.
- Conditions: A command channel is required, containing only clan members.
- The number of characters that can enter is from 10 to 100.
- Reset: Wednesday, Saturday at 6:30.
- Total completion time: 30 minutes.
Completion Mechanics:
- In one run, you can clear as many arena levels as you have time for.
- Progress in the Clan Arena is saved and is not reset weekly.
- After defeating the boss of a level, supplies appear throughout the arena. Each character must click the supplies and receive the reward corresponding to the level.
- Each character can receive a reward from the supplies only once.
- You have 30 seconds to collect the supplies. After 30 seconds, uncollected supplies disappear and the next boss appears.
| Progress Level | Guaranteed Reward | Random Reward |
|---|---|---|
| Level 1-5 | Battle Chest Lv. 1 | L-Coin (1000 pcs.) |
| Level 6-10 | Battle Chest Lv. 2 | L-Coin (1000 pcs.) |
| Level 11-15 | Battle Chest Lv. 3 | L-Coin (1000 pcs.) |
| Level 16-20 | Battle Chest Lv. 4 | L-Coin (1000 pcs.) |
| Level 21-35 | Battle Chest Lv. 4 x2 | L-Coin (1000 pcs.) |
| Reward | Chance |
|---|---|
| 35% | |
| 35% | |
| 30% |
| Reward | Chance |
|---|---|
| 25% | |
| 25% | |
| 25% | |
| 20% | |
| 5% |
| Reward | Chance |
|---|---|
| 25% | |
| 25% | |
| 25% | |
| 20% | |
| 5% |
| Reward | Chance |
|---|---|
| 25% | |
| 35% | |
| 25% | |
| 10% | |
| 4% | |
| 1% |
Baltus - Zaken (Clan Dungeon)

- Baltus Knights - Zaken — a clan instanced zone for characters from level 80. You can enter the zone via NPC Faulla in Gludio.
- Conditions: A command channel of 10 to 50 characters is required for the battle.
- Reset: Wednesday at 6:30.
- Total completion time: 120 minutes.
Completion Mechanics:
- Raid Boss Zaken in the instanced zone uses the same skills as Zaken on Devil's Isle, but the difficulty of the instanced raid is lower.
- After completion, all players will receive a reward - Lash Supplies - Zaken.
- The obtained Damaged Zaken Earring can be enhanced using special items: Baltus Knights Order Lacquer, Glossy Baltus Knights Order Lacquer, Shining Baltus Knights Order Lacquer.
- The Damaged Zaken Earring can be enhanced up to +10.
- Positive effects increase depending on the enhancement level.
- The +10 Damaged Zaken Earring can be exchanged in Special Craft for Zaken Earring Lv. 1.
Guaranteed Rewards
| Item | Quantity |
|---|---|
| 1 pc. | |
| 4 pcs. | |
| 10 pcs. |
Chance-Based Rewards
| Item | Quantity |
|---|---|
| 3 pcs. | |
| 1 pc. | |
| 1 pc. |
Abode of Spirits (Command Channel)

- Abode of Spirits — an instanced zone for characters from level 80.
- You can enter it through NPC Parme in Gludio.
- Conditions: command channel of 8 characters or more.
- Reset: Wednesday at 6:30.
- Total completion time: 60 minutes.
Completion Mechanics:
- Players need to destroy 4 elemental spirits.
- To open portals to the spirits, monsters in the first room must be killed.
Frintezza (Command Channel)

- Frintezza — an instanced zone for characters from level 80.
- You can enter it through the Frintezza Hall Keeper NPC.
- Conditions: command channel of 10 to 50 characters.
- Reset: Wednesday at 6:30.
- Total completion time: 120 minutes.
Completion Mechanics:
- Players need to destroy Frintezza's servants.
- After that, the main phase of the battle with the raid boss begins.
- During the fight, Frintezza summons helpers.
- After victory, all players receive rewards.
Baltus Knights - Baium (Command Channel)

- Baltus Knights - Baium — an instanced zone for characters from level 80.
- You can enter the zone via NPC Faulla in Gludio.
- Conditions: a command channel of 10 to 50 characters is required for the battle.
- Reset: Wednesday at 6:30.
- Total completion time: 60 minutes.
Completion Mechanics:
- Raid Boss Baium in the instanced zone uses the same skills as Baium in the Tower of Insolence, but the difficulty of the instanced raid is lower.
- After completion, all players will receive a reward - Lash Supplies - Baium.
- The obtained Damaged Baium Ring can be enhanced using special items: Baltus Knights Order Lacquer, Glossy Baltus Knights Order Lacquer, Shining Baltus Knights Order Lacquer.
- The Damaged Baium Ring can be enhanced up to +10.
- Positive effects increase depending on the enhancement level.
- The +10 Damaged Baium Ring can be exchanged in Special Craft for Baium Ring Lv. 1.
Guaranteed Rewards
| Item | Quantity |
|---|---|
| 10 pcs. | |
| 4 pcs. | |
| 1 pc. |
Chance-Based Rewards
| Item | Quantity |
|---|---|
| 1 pc. | |
| 1 pc. |
Seven Signs 大
General Information
Catacombs and Necropolises are not just classic hunting zones, but also a valuable source of unique rewards that unlock new opportunities for your character's progression. You can travel to these locations via Teleport. Catacombs and Necropolises are considered recommended hunting zones.
- Hunting zones Lv. 81+ — Necropolis of the Disciples (monsters Lv. 83)
- Hunting zones Lv. 85+ — Apostles' Necropolis (monsters Lv. 87)
- Hunting zones Lv. 89+ — Catacomb of the Witches (monsters Lv. 81)
- Catacombs are available daily from 16:00 to 00:00
Quest available in the zone:
- Name: Catacomb Exploration.
- Objective: Kill 300 monsters to receive a reward (granted once per day per account).
- Details: Daily quest. Required level — 76+.
Rewards:
Quest Points ×10.
Ancient Adena ×150.
Combat Spirit Pie ×10.
L Coin ×5000.
Magic Lamp Charging Potion ×20.
Unique Rewards:
Giant's Power — can be obtained with a low chance while hunting in Catacombs and Necropolises (daily limit per account from 20 to 60 depending on monster level).
Destructive Energy ×1 — can be exchanged for Adena ×100,000 (up to ×150 per week per account).
Destructive Energy ×1 — can be exchanged for L Coin ×1000 (up to ×150 per week per account).
Class Change 大
Class change is available for any class after reaching the third profession using a Class Change Coupon.
- Exchange of B / A grade weapons is available in the L2 Store.
- Dye exchange is available in the L2 Store.
- A grade armor exchange is available in the L2 Store.
- When creating a character, you receive a Class Change Coupon (48 hours).
- You do not lose experience when changing class.
Attention! When changing class, skills learned with Magic Tablets (only the last skill levels learned after the 3rd profession) will automatically be returned to your inventory.
- All skills and buffs will be reset.
- Ranking bonuses will be reset.
- Olympiad results and ranks will be reset.
- Cannot be used outside of a peace zone.
How to obtain the coupon?
- Each player receives 1 gift Class Change Coupon when the server transitions to a new stage.
- A Class Change Coupon can be purchased in the L2 Store for 5,000 Balance.

Olympiad 大
- Olympiad is available from level 80.
- The first Olympiad matches will take place on March 27.
- Schedule: Olympiad takes place on Fridays and Saturdays from 21:30 to 23:30 MSK. Registration is open until 00:20.
- Number of matches: 20 per week.
- Restrictions: Hero skills and cloaks do not work in the Olympiad.
- Temporary equipment does not work in the Olympiad.
Olympiad Duel
- After registration, players are teleported to one of three arenas.
- When a character is moved to the arena, HP, MP and CP are fully restored.
- When entering the arena, all buffs are removed.
- The duel consists of 3 rounds lasting 100 seconds each.
- The character remains on the arena for all 3 rounds. At the start of a new round, players are moved to a preparation room.
- The winner is the character who wins 2 out of 3 rounds. If a character wins the first two rounds, the third round is skipped.
- A character is considered defeated if they log out before the results are announced.
- At the start of each round HP, MP and CP are fully restored.
- In round 3, skill cooldowns are not reset.
Key Features
How is an opponent selected in the Olympiad?
- Starting points — 50.
- The system first searches for an opponent within the range [your points; your points +30]. If no opponent is found, the search window gradually expands downward.
If you have 100 Olympiad points:
- Stage 1: range 100–130
- Stage 2: range 80–150
- Stage 3: range 50–170
- Stage 4: range 0–250
Calculation System
Reward during weekly calculation (Battle Marks)
Contender
Receives Battle Marks equal to their points.
Example: 20 wins → 250 points → 250 Battle Marks.
Hero
Receives Battle Marks equal to their points plus 300 bonus marks.
Example: 20 wins → 250 points → 550 Battle Marks.
Rewards for rounds
- Winner receives 15 Battle Marks.
- Loser receives 10 Battle Marks.
Olympiad Bonuses
Olympiad Chest — 50 Battle Marks + 500,000 Adena
Hero Battle Rune (7 days) — 300 Battle Marks + 50.000,000 Adena
Magic Tablets (100) — 150 Battle Marks + 30,000,000 Adena
Mysterious Accessory Box — 200 Battle Marks + 80,000,000 Adena
Ancient Adena (100) — 100 Battle Marks + 15,000,000 Adena
B Grade Weapon +10 Coupon — 100 Battle Marks + 20,000,000 Adena
Hero Cloak (for players who take 1st place in class):
- Max HP +25%
- Max MP +25%
- Resistance to bow/firearm attacks +14%
- XP bonus +30%
- SP bonus +30%
- P. Def +14%
- M. Def +14%
- All Critical Damage +17%
- Critical damage chance received −7%
- Critical damage received −7%
Cloak of Glory (for players who place 2–3 in class):
- Max HP +20%
- Max MP +20%
- Resistance to bow/firearm attacks +13%
- XP bonus +30%
- SP bonus +30%
- P. Def +13%
- M. Def +13%
- All Critical Damage +12%
- Critical damage chance received −6%
- Critical damage received −6%
Heroic Berserker
Cooldown: 5 min. Duration: 30 sec.
- P. Atk +3000 / M. Atk +5000
- P. Def −250 / M. Def −250
- Atk Speed +100 / Casting Speed +100
- Speed +40
- Resistance to debuffs +50%
- Resistance to abnormal states +50%
- Received healing effectiveness +50%
Heroic Valor
Cooldown: 10 min. Duration: 1 min.
For nearby clan members:
- P. Atk +500 / M. Atk +500
- P. Atk +5% / M. Atk +10%
- P. Def +250 / M. Def +250
- P. Def +5% / M. Def +5%
- Resistance to debuffs +11
- Resistance to abnormal states +11
Heroic Miracle
Cooldown: 10 min. Duration: 15 sec.
- P. Def +6000 / M. Def +4500
- Resistance to debuffs +30%
- Resistance to abnormal states +30%
- Speed +5
Features
DKP System
DKP (Dragon Kill Points) — is a system used by clans to distribute loot after defeating bosses. Each participant receives DKP points depending on their contribution to completing the raid. These points can then be used to bid on items at the auction, as well as to purchase items in the DKP shop. The system helps make the loot distribution process fairer and motivates players to actively participate in clan activities. It is important for all participants to be aware of the rules for earning and using DKP in order to avoid misunderstandings and conflicts.

- Viewing activities and the history of participation in the auction, as well as purchases in the DKP shop, is available to all participants of the DKP system.
- The DKP system includes flexible rank customisation, allowing the Clan Leader or DKP Manager to set additional coefficients for earning DKP.
- A new feature, “Loot Council”, is now available for DKP participants: the Clan Leader can select an item from the CWH and assign it to one of the members of the DKP group. The list of items and their recipients is displayed in the Loot Consul interface so that all participants can see when, by whom, and to whom items from the clan loot pool were distributed.
Character Marketplace
Character Marketplace offers the ability to buy and sell characters with the option to withdraw real funds to USDT, via SBP, or to a master account.

Command Channel
We are pleased to present the updated Command Channel System — a tool designed to make raid management even more strategic, coordinated, and efficient.

With this system, you will be able to:
- Track the cooldown time of key abilities in real time directly during a raid.
- Analyse the performance of each group and participant by viewing their individual K/D/A metrics.
- See the ability status of all participants — who is ready to act and who still has abilities on cooldown.
- Provide access to essential information so that everyone can act as efficiently as possible.
Thanks to real-time data updates, leaders and members will be able to better coordinate actions, plan ability usage, and make more accurate decisions.
Raids become more cohesive, effective, and enjoyable — as every participant in the Command Channel makes a tangible contribution to overall victory.
Clans Division System
Clan divisions — this is a system that separates clans into two categories: the BigWar division and the MidWar division.

- The clan divisions window is located in the clan menu (Alt + N).
- You can change your division once every 48 hours.
- The bosses of the BigWar division are located in the open world. However, all players who are not members of clans in this division receive a special debuff that reduces all stats when entering the boss zone.
- The bosses of the MidWar division are located in a separate area that is accessible only to clans registered in this division.
Auto-Hunting & Target
We have implemented a Vanilla auto-battle system that still preserves all the conveniences of modern solutions. In addition, it is equipped with a separate interface for the automatic use of various consumable items, allowing you to keep your shortcut bar uncluttered.

- Fixed hunting zone.
- Displaying the radius of the fixed zone as a unique red circle.
- Auto-battle deactivation while moving.
- Town mode.
- Party leader assist.
- Stand-still mode.
- Enabling offline farming.
- Macro Simulation.
Target Lock and Drop List

- Target Lock allows you to prioritise eliminating the monsters you need.
- Target Lock settings are reset after restarting the character.
Target Window

The target window has several interesting features:
- Displaying Combat Power (Gear Score); the colour changes depending on the level of Combat Power.
- When the character dies, the window is highlighted in red. This feature does not apply to monsters.
PvP Next Target & Assist
In the actions window (Alt + C), two new features await you:

- PvP Next Target – allows you to select exclusively Characters and Enemies, regardless of the target chosen in Auto-combat. You no longer need to constantly switch targets during single or large-scale PvP battles.
- Assist the Group Leader – forget about endlessly right-clicking your party leader! We’ve added a new action that simplifies targeting: you can now assign an assist on the party leader to any key that suits you!
Performance Settings
Character settings allow you to flexibly manage animations, enable or disable in-game notifications, view information about the premium account, the L-Coin limit, as well as use the Warehouse and Grocer from anywhere on the map.

- New — a new type of kill and death notifications. This notification can be freely moved around the screen. To change its position, open “Settings” and select the “UI” section.
- Old — the old type of kill and death notifications.
- Disabled — completely turns off on-screen kill and death notifications, leaving the information only in the system chat.
FPS Optimization
- Smart PvP Mode — a feature that disables the most resource-intensive animations and visual effects, the usefulness of which is minimal in large-scale battles.
- Low-Polygon Costumes — when enabled, all characters, regardless of their equipped gear, will be displayed in special low-polygon costumes. This significantly increases performance and improves FPS.
Party Highlighting
Afraid of losing your party members in mass battles?
Now it's not a problem! The party member highlighting system helps you always keep them in sight and minimizes positioning mistakes.

Party Matching system
We have brought back the Party Matching system and added the ability to publish recruitment announcements directly in the world chat.
Now, to join a party, all you need to do is find a suitable announcement, click on it, and send a participation request!

Learning skills
- Learning skills that do not require any items happens with a single click without interruptions.
- According to the first Release update, all skills are learned using Magic Tablets.

CC Leader Marker
For easier management of a clan or alliance, we have added special markers for the Command Channel leader. Markers can be found in the "Skills" section (Alt + K).

Inventory
Two new features have been added to the inventory window:
- Quick search for the required items.
- Inventory size adjustment with three display modes: the first mode is ideal for Full HD screens, the second for 2K and the third for 4K resolutions.

Managing your mail has become even easier! Collect all items or delete all unwanted messages with just one click!

Modification and Synthesis
Function to modify boxes and coupons has been added and number of slots for mass item modification has been increased.

Synthesis
The synthesis process has never been so simple and fast! You can now synthesize all available packages with just one click!

Guarantee

The game now includes a guaranteed modification system, which ensures stable enhancement of various items.
The guarantee system applies to the following mechanics:
- Item modification;
- Synthesis of all items (both packed and unpacked);
- Blessing of items;
- Skill modification;
- Item creation in the “Special Crafting” section.
Please note that items share a unified guarantee regardless of whether they are stored in a box or unpacked.
Vanilla Magic Lamp
Vanilla Magic Lamp system is used on our server.

- Available from level 40.
- Empowered lamps have been removed.
- The amount of experience gained from purple and red lamps has been reduced.
Item Augmentation
The automatic item augmentating feature has been implemented: the system automatically applies chosen effect and simultaneously searches for suitable matches.

Please note: inserting Life Stones no longer requires gems which used to clutter inventory. Now only Adena is required for inserting Life Stones.
We’ve also greatly increased the Life Stone insertion speed, so you spend less time and effort on the process.

Ornaments
The ornament system has also undergone significant improvements and now provides expanded options for customizing your character.

-
Weapon appearance
-
Armor appearance
-
Cloak appearance
-
Shield appearance
-
Kill effect
-
Name background
Random Craft
Spinning Random Craft just got even easier! We’ve added an automatic Random Craft feature: choose the items you want, and the system will keep crafting automatically until those exact ones drop.

Emoji
Have you long dreamed of sending emojis in the in-game chat? We heard you — and now it's possible! Introducing the new Emoji System!
Yes, yes — we will definitely add the clown emoji! 🤡

Pleasant Little Things
- Instant switching between equipment sets A and B.
- Сharacter stats are tied to armor sets A and B.
- Functional to open a large number of chests at once. The number of chests to open can be selected in the “Auto-Use Chests” window.
- Automatic enhancement of Hidden Power (Hidden Power is unavailable in early stages).
- Premium Account status is now displayed with a golden frame in the character window.
- The system message window can now be scaled both vertically and horizontally.
- Only Adena is now required to insert enchantment stones — gem consumption has been removed.
- Assigned hotkeys are now bound to the HWID.
Class Balance
Basic Skills 大
| Skill | Description |
|---|---|
| Only Warrior-type classes can deal damage with a spear. | |
| Physical Critical Rate +42, Skill Critical Rate +5% | |
| Attack Speed +35%, Attack Speed +70 | |
| M. Def. +380, M. Def. +10% | |
| Magic Skill Critical Rate +30, Magic Skill Critical Rate +5% | |
| Casting Speed +33%, Casting Speed +75 | |
| P. Atk. +250, P. Atk. +5% | |
| M. Atk. +330, M. Atk. +5% | |
| MP consumption for physical skills −21%, for magic skills −11%, cooldown of all skills −3% | |
| Physical Critical Damage +38%, All Critical Damage +100 | |
| P. Def. +330, P. Def. +7% | |
| Speed +35, Speed +5% |
Items 大
Starting from +4 enhancement additionally grants:
+4: Critical damage received from all attacks -20
+5: Critical damage received from all attacks -50
+6: Critical damage received from all attacks -90
+7: Critical damage received from all attacks -140
+8: Critical damage received from all attacks -200
+9: Critical damage received from all attacks -270
+10: Critical damage received from all attacks -350
Starting from +7 enhancement additionally grants:
+7: HP Recovery Efficiency +10
PvE Damage Bonus +1%
+8: HP Recovery Efficiency +20
PvE Damage Bonus +2%
STR/INT +1
+9: HP Recovery Efficiency +50
PvE Damage Bonus +4%
STR/INT/DEX/WIT/CON/MEN +1
+10: HP Recovery Potion Efficiency +100
PvP Damage Bonus +3%
PvE Damage Bonus +8%
STR/INT/DEX/WIT/CON/MEN +2
Starting from +1 enhancement additionally grants:
+1: Resistance to firearm attacks +1%
+2: Resistance to firearm attacks +2%
+3: Resistance to firearm attacks +2%
+4: Resistance to firearm attacks +3%
+5: Resistance to firearm attacks +3%
+6: Resistance to firearm attacks +4%
+7: Resistance to firearm attacks +6%
+8: Resistance to firearm attacks +9%
+9: Resistance to firearm attacks +10%
+10: Resistance to firearm attacks +10%
The effect has been changed. The item now grants — Critical damage received from all attacks:
Lv. 4: Critical damage received from all attacks -4%
Lv. 5: Critical damage received from all attacks -7%
Lv. 6: Critical damage received from all attacks -10%
Lv. 7: Critical damage received from all attacks -15%
Lv. 8: Critical damage received from all attacks -20%
A new effect has been added:
Lv. 7: Vampiric Rage Effect -60%
Lv. 8: Vampiric Rage Effect -90%
The stats of epic jewelry have been adjusted to match vanilla chronicles.
Baium Ring Lv. 5 — added effect: Physical Skill Critical Damage +10%
Orfen Sword — DEX/CON → STR/CON
Galaxia Sword — DEX/CON → STR/CON
Gord Spear — DEX/CON → STR/CON
Zaken Sword — CON/MEN → STR/CON
Queen Ant Stone Crusher — DEX/WIT → INT/CON
Mage's 大
| Skill | Description |
|---|---|
| Effect significantly increased | |
| Cooldown: 30 sec. | |
| Cooldown: 30 sec. | |
| +5000 HP and +800 P. Def. | |
| Reuse time reduced from 4 sec. to 3 sec. | |
| Spirit Ore consumption removed | |
| Reduces MP consumption by 10% | |
| Some positive effects have been moved to passive skills | |
| Added for classes: Archmage, Soultaker, Storm Screamer | |
| Skill removed | |
| Added skill: Deals damage twice to the target and enemies around it. Power: 230 (at the skill’s final level). |
| Skill | Description |
|---|---|
|
Cooldown: 2 sec. Deals damage twice from lvl 90 Skill power increased |
|
|
Cooldown: 8 sec. Casting time: 4 sec. |
|
| 100% chance of a critical hit At level 3 of the skill (level 90): Deals damage 2 times. |
|
| Added effect: increases PvE damage | |
| Cooldown: 30 sec. | |
|
+1 — HP/MP Recovery Bonus +5%, M. Atk. +310, P./M. Def. +100, Magic Skill Critical Rate +7%, PvE Damage Bonus +5%, Magic Skill Power +1%, Spiritshot Damage +1%. +2 — HP/MP Recovery Bonus +5%, M. Atk. +410, P./M. Def. +150, Magic Skill Critical Rate +14%, PvE Damage Bonus +7%, Magic Skill Power +2%, Spiritshot Damage +2%. +3 — HP/MP Recovery Bonus +5%, M. Atk. +510, P./M. Def. +200, Magic Skill Critical Rate +21%, PvE Damage Bonus +10%, Magic Skill Power +5%, Spiritshot Damage +5%. |
|
|
Analog of Mystic Spiral Deals damage twice when enchanted to +3 |
| Skill | Description |
|---|---|
| New skills added |
Death Roar Aura Flash Arcane Power Mystic Shield |
|
Cooldown: 5 sec. |
|
|
Cooldown: 10 sec. The skill no longer deals damage in PvP/PvE |
|
|
Cooldown: 2 sec. Deals damage twice from lvl 90 Skill power increased |
|
|
+1 — HP/MP Recovery Bonus +5%, M. Atk. +310, P./M. Def. +100, Magic Skill Critical Rate +7%, PvE Damage Bonus +5%, Magic Skill Power +1%, Spiritshot Damage +1%. +2 — HP/MP Recovery Bonus +5%, M. Atk. +410, P./M. Def. +150, Magic Skill Critical Rate +14%, PvE Damage Bonus +7%, Magic Skill Power +2%, Spiritshot Damage +2%. +3 — HP/MP Recovery Bonus +5%, M. Atk. +510, P./M. Def. +200, Magic Skill Critical Rate +21%, PvE Damage Bonus +10%, Magic Skill Power +5%, Spiritshot Damage +5%. |
|
|
(Analog of Mystic Spiral) Deals damage twice when enchanted to +3 |
| Skill | Description |
|---|---|
|
Cooldown: 2 sec. Deals damage twice from lvl 90 Skill power increased |
|
| Now attacks enemies around the character (previously — only in front of the character) | |
|
Cooldown: 8 sec. Casting time: 4 sec. |
|
| 100% chance of a critical hit At level 3 of the skill (level 90): Deals damage 2 times. |
|
| Added effect: increases PvE damage | |
| Cooldown: 30 sec. | |
|
+1 — M. Atk. +350, Magic Skill Critical Rate +12%, Magic Skill Critical Damage +45, PvE Damage Bonus +5%, Magic Skill Power +1%, Spiritshot Damage +1%. +2 — M. Atk. +550, Magic Skill Critical Rate +19%, Magic Skill Critical Damage +50, PvE Damage Bonus +7%, Magic Skill Power +2%, Spiritshot Damage +2%. +3 — M. Atk. +750, Magic Skill Critical Rate +26%, Magic Skill Critical Damage +55, PvE Damage Bonus +10%, Magic Skill Power +5%, Spiritshot Damage +5%. |
| Skill | Description |
|---|---|
| A new offensive skill has been added (analog of Blazing Circle and Ice Wall) | |
|
Cooldown: 2 sec. Deals damage twice from lvl 90 Skill power increased |
|
|
Cooldown: 8 sec. Casting time: 4 sec. |
|
| 100% chance of a critical hit At level 3 of the skill (level 90): Deals damage 2 times. |
|
| Skill added | |
| Added effect: increases PvE damage | |
| Cooldown: 30 sec. | |
|
+1 — M. Atk. +370, Magic Skill Critical Rate +16%, PvE Damage Bonus +5%, Magic Skill Power +1%, Spiritshot Damage +1%. +2 — M. Atk. +570, Magic Skill Critical Rate +22%, PvE Damage Bonus +7%, Magic Skill Power +2%, Spiritshot Damage +2%. +3 — M. Atk. +770, Magic Skill Critical Rate +28%, PvE Damage Bonus +10%, Magic Skill Power +5%, Spiritshot Damage +5%. |
|
|
(Analog of Mystic Spiral) Deals damage twice when enchanted to +3 |
Archer's 大
| Skill | Description |
|---|---|
| Additionally increases Max HP by 3500 | |
| Casting time reduced from 2.5 sec. to 2 sec. | |
|
Bow Resistance -20% at all skill levels Effect trigger cooldown reduced from 10 sec. to 5 sec. |
|
| The “Holding Shot” skill has been replaced; blocks the use of magic skills for 3 seconds | |
|
Cooldown: 2 sec. In PvE, from character Lv. 58 the cooldown is 1 sec. |
|
| Cooldown: 5 min. |
| Skill | Description |
|---|---|
|
Run Speed reduction removed Replaced: “Critical Rate” → “Physical Skill Critical Rate” |
|
|
+1 — P. Atk. +500. PvE Damage Bonus +5%. +2 — P. Atk. +1000. PvE Damage Bonus +8%. +3 — P. Atk. +2000. PvE Damage Bonus +15%. |
|
|
Deals damage twice when enchanted to +3 |
| Skill | Description |
|---|---|
| Range: 400, duration: 6 sec. | |
|
+1 — P. Atk. +500. PvE Damage Bonus +5%. +2 — P. Atk. +1000. PvE Damage Bonus +8%. +3 — P. Atk. +2000. PvE Damage Bonus +15%. |
|
|
Deals damage twice when enchanted to +3 |
| Skill | Description |
|---|---|
| Attack Speed reduction removed | |
| Range: 400 | |
| Range: 400 | |
|
+1 — P. Atk. +500. PvE Damage Bonus +5%. +2 — P. Atk. +1000. PvE Damage Bonus +8%. +3 — P. Atk. +2000. PvE Damage Bonus +15%. |
|
|
Deals damage twice when enchanted to +3 |
Dagger 大
| Skill | Description |
|---|---|
| Available from Lv. 20, PvE Cooldown: 1 sec. | |
| Cooldown: 5 min. | |
|
+1 — PvE Damage Bonus +5%. Additional attack chance: Deadly Blow 15%, Dark Blow 15%. +2 — PvE Damage Bonus +10%. Additional attack chance: Deadly Blow 25%, Dark Blow 20%. +3 — PvE Damage Bonus +20%. Additional attack chance: Deadly Blow 50%, Dark Blow 25%. |
|
| Dark Blow | Cooldown: 3 sec. |
| Skill | Description |
|---|---|
| Cooldown: 10 sec. | |
| Cooldown: 6 sec. | |
| Cooldown: 5 min. |
| Skill | Description |
|---|---|
| Range: 400, duration: 6 sec. | |
| Cooldown: 6 sec. | |
| Cooldown: 5 min. | |
| Critical Damage lvl 5. | Add skill. |
| Skill | Description |
|---|---|
| Cooldown: 10 sec. | |
| Range: 400 | |
| Range: 400 | |
| Cooldown: 5 min. |
Warrior's 大
| Skill | Description |
|---|---|
|
Skill added Available from Lv. 20 PvE cooldown: 1 sec. Applies the “Ferocity” effect when used |
|
| Increases skill use range by 50 → 100 | |
| Magic Damage Resistance and Bow Damage Resistance reduction changed from 60% to 40%. | |
| Deals damage twice starting from skill level 53 (level 88). (Cannot activate 'Mechanical Masterpiece) |
| Skill | Description |
|---|---|
| Cooldown: 2 sec. | |
| Now attacks enemies around you (previously only in front of you); cooldown increased to 2 sec. | |
| Skill added: removes paralysis/shock/sleep/hold/suppression | |
|
+1 - P. Atk. +1000, Max HP +2000, Physical Skill Critical Rate +7%, Damage Dealt +3%. +2 - P. Atk. +1500, Max HP +4000, Physical Skill Critical Rate +12%, Damage Dealt +5%. +3 - P. Atk. +2000, Max HP +7500, Physical Skill Critical Rate +20%, Damage Dealt +10%. |
|
| Blade Wave |
When modified by +3: |
| Blade Wave: Slash |
When modified to +3, deals damage 3 times. |
| Blade Punishment: Slash |
Deals damage 2 times around you. |
| Skill | Description |
|---|---|
| Cooldown: 2 sec. | |
| Run Speed reduction effect removed | |
|
Cooldown: 8.5 sec. Does not stun enemies in PvE |
|
|
+1 - Increases the power of the additional attack. Increases additional attack chance to 35%. +2 - Increases the power of the additional attack. Increases additional attack chance to 50%. +3 - Increases the power of the additional attack. Increases additional attack chance to 100%. |
|
|
+1 - P./M. Def. +800, AoE Skill Damage +6%, Physical Skill Critical Rate +7%. +2 - P./M. Def. +1700, AoE Skill Damage +12%, Physical Skill Critical Rate +13%. +3 - P./M. Def. +3000, AoE Skill Damage +20%, Physical Skill Critical Rate +20%. |
|
|
+1 - Fixed skill cooldown: 20 sec. +2 - Fixed skill cooldown: 7 sec. Ignores 20% of defense. +3 - Fixed skill cooldown: 3 sec. Deals damage twice. |
| Skill | Description |
|---|---|
| Cooldown: 10 sec. → 4 sec. | |
| Duration: 1 min. → 30 sec. | |
| Powerful Fists | Deals damage 2 times in an area. Target limit: 7. |
| Skill | Description |
|---|---|
|
+1 - Flame Smash — reduces cooldown to 4 sec. Physical Skill Critical Rate +2%. PvE Damage Bonus +6%. +2 - Flame Smash — increases the number of targets to 6. Physical Skill Critical Rate +3%. PvE Damage Bonus +8%. +3 - Flame Smash — reduces cooldown to 2 sec. Attacks twice. Physical Skill Critical Rate +5%. PvE Damage Bonus +10%. |
| Skill | Description |
|---|---|
|
+1 — Frost Smash: reduces cooldown to 4 sec. Increases Physical Skill Critical Rate by 2%. Increases PvE Damage Bonus by 6%. +2 — Frost Smash: increases the number of targets to 6. Increases Physical Skill Critical Rate by 3%. Increases PvE Damage Bonus by 8%. +3 — Frost Smash: reduces cooldown to 2 sec. Attacks twice. Increases Physical Skill Critical Rate by 5%. Increases PvE Damage Bonus by 10%. |
| Skill | Description |
|---|---|
|
+1 — Lightning Smash: reduces cooldown to 4 sec. Increases Physical Skill Critical Rate by 2%. Increases PvE Damage Bonus by 6%. +2 — Lightning Smash: increases the number of targets to 6. Increases Physical Skill Critical Rate by 3%. Increases PvE Damage Bonus by 8%. +3 — Lightning Smash: reduces cooldown to 2 sec. Attacks twice. Increases Physical Skill Critical Rate by 5%. Increases PvE Damage Bonus by 10% |
| Skill | Description |
|---|---|
| P./M. Def. +15% for 20 min. | |
| Now attacks enemies around you (previously only in front of you). Cooldown reduced to 2 sec. | |
| Invulnerability for 10 sec.; any action except movement removes the effect | |
| Knocks down for 2 sec. (previously 3 sec.) | |
| Cooldown: 2 sec. | |
| Cooldown increased from 3 sec. to 5 sec. | |
| Deals damage 3 times and hits once in an area when enchanted to +3. |
| Skill | Description |
|---|---|
| Can land a critical hit. Casting time reduced from 2.4 sec. to 1.8 sec. | |
| Knocks down for 2 sec. (previously 3 sec.) | |
| Cooldown: 5 min. | |
| Cooldown: 2 sec. | |
| Cooldown: 2 sec. | |
|
+1 - Increases attack power. +2 - Increases attack power. Number of hits increases to 2. +3 - Increases attack power. Number of hits increases to 2. Increases skill range. |
|
| Deals damage twice when enchanted to +3. The knockdown effect has been replaced with a stun effect.
|
|
| Titanic Weapon | Removed the ability to deal an additional strike when using the skills: Demolition Impact/Demolition Formula and Titanic Sweep. |
| Titanic Sweep | Using the skill has a 20% chance of activating an additional strike. |
| Skill | Description |
|---|---|
| Deals damage twice. | |
| Deals damage twice. Cooldown: 3 sec. |
|
| Cooldown changed from 5 sec. to 2 sec. Shadow Scratch has a 100% chance to deal an additional hit. | |
| Resistance to bow and firearm attacks changed from 60% to 40%. | |
| Using the skill applies the Ferocity effect. | |
| Skill cooldown: 3 sec. | |
| Deals damage three times Skill cooldown: 30 sec. |
|
|
+1 - Max HP +3000, Max BP +1000, P. Atk. +1000, Physical Skill Critical Rate +5%, PvE Damage Bonus +5%. +2 - Max HP +5000, Max BP +2000, P. Atk. +2000, Physical Skill Critical Rate +10%, PvE Damage Bonus +10%. +3 - Max HP +10000, Max BP +4000, P. Atk. +4000, Physical Skill Critical Rate +15%, PvE Damage Bonus +15%. |
| Skill | Description |
|---|---|
| Reduces P. Def. by 23% | |
|
Tosses a coin; for 2 min. for party members: Heads: P./M. Atk. and skill power Tails: P./M. Def. and head size The buff disappears if the buffer leaves the party |
|
| On attack, applies the “Lucky Streak” effect, stacks up to 4 times | |
| Increases P. Atk., Atk. Spd., Critical Rate and Critical Damage, and reduces cooldowns (+1% / +2% / +4% / +7%) | |
| Cooldown: 2 sec. | |
| Cooldown: 3 sec. | |
| Deals damage twice. | |
|
+1 - Affects an area instead of a single target. Increases attack power. Increases the number of targets. Reduces cooldown. +2 - Increases attack power/range. Increases the number of targets. Reduces cooldown. +3 - Skill cooldown: 2 sec. Deals damage twice. |
| Skill | Description |
|---|---|
| Trigger chance increased; can land a critical hit | |
| A stronger version of the golem, available after Lv. 77 | |
| On attack, increases the golem’s P. Atk. and Atk. Spd. | |
| Cooldown: 2 sec. | |
| Cooldown: 3 sec. | |
|
Skill added When using “Prime Master”, deals damage twice in an area Cannot trigger “Mechanical Masterpiece” |
|
|
+1 - Affects an area instead of a single target. Increases attack power. Increases the number of targets. Reduces cooldown. +2 - Increases attack power/range. Increases the number of targets. Reduces cooldown. +3 - Skill cooldown: 2 sec. Deals damage twice. |
Tank's 大
| Skill | Description |
|---|---|
| PvE cooldown: 1 sec. | |
| Cooldown: 5 min. | |
| Cooldown: 5 min. |
| Skill | Description |
|---|---|
| Available from Lv. 20 | |
| Range: 400 | |
| Range: 400 | |
| Deals damage twice. | |
| PvE cooldown: 5 sec. | |
|
Pulls in the target and nearby enemies Applies Silence for 5 sec. (blocks physical skills) |
|
|
The character performs an attack equal to 80% of their P. Atk. value. +1 - P. Atk. +1200. PvE Damage Bonus +7%. Physical Skill Critical Damage +3%. +2 - P. Atk. +1800. PvE Damage Bonus +10%. Physical Skill Critical Damage +8%. +3 - P. Atk. +3000. PvE Damage Bonus +15%. Physical Skill Critical Damage +15%. |
| Skill | Description |
|---|---|
| Available from Lv. 20 | |
|
Affects the whole party Disappears if the buffer leaves the party |
|
|
Range: 400 Duration: 6 sec. |
|
|
Pulls in the target and nearby enemies Applies Silence for 5 sec. (blocks magic skills) |
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The character performs an attack equal to 80% of their P. Atk. value. +1 - P. Atk. +1200. PvE Damage Bonus +7%. Physical Skill Critical Damage +3%. +2 - P. Atk. +1800. PvE Damage Bonus +10%. Physical Skill Critical Damage +8%. +3 - P. Atk. +3000. PvE Damage Bonus +15%. Physical Skill Critical Damage +15%. |
| Skill | Description |
|---|---|
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P. Def. -23% PvE effect added Attacks enemies Success rate increased Reuse: 3 sec. |
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| Available from Lv. 20 | |
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Summons a panther Available from Lv. 40 |
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Pulls in the target and nearby enemies Applies Silence for 5 sec. (blocks physical skills) |
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| Rain of Dark Blades | Cooldown: 20 sec. → 5 sec. |
| The 200 range limitation has been removed. | |
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The character performs an attack equal to 80% of their P. Atk. value. +1 - P. Atk. +1200. PvE Damage Bonus +7%. Physical Skill Critical Damage +3%. +2 - P. Atk. +1800. PvE Damage Bonus +10%. Physical Skill Critical Damage +8%. +3 - P. Atk. +3000. PvE Damage Bonus +15%. Physical Skill Critical Damage +15%. |
| Skill | Description |
|---|---|
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P. Def. -23% PvE effect added Attacks enemies Success rate increased Reuse: 3 sec. |
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| Available from Lv. 20 | |
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When using a sword: +20% skill critical rate When using a bludgeon: +20% skill critical damage |
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Pulls in the target and nearby enemies Applies Silence for 5 sec. (blocks magic skills) |
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| Disappears if the buffer leaves the party. | |
| Cooldown: 20 sec. → 5 sec. | |
| The 200 range limitation has been removed. | |
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The character performs an attack equal to 80% of their P. Atk. value. +1 - P. Atk. +1200. PvE Damage Bonus +7%. Physical Skill Critical Damage +3%. +2 - P. Atk. +1800. PvE Damage Bonus +10%. Physical Skill Critical Damage +8%. +3 - P. Atk. +3000. PvE Damage Bonus +15%. Physical Skill Critical Damage +15%. |
Жрецы 大
| Skill | Description |
|---|---|
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AoE offensive skill added Deals damage twice (after learning skill level 19) PvE only Base cooldown: 4 sec. |
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| PvE cooldown: 0.5 sec. |
| Skill | Description |
|---|---|
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Skill added Makes the character immune to negative effects for 7 sec. Restores 2000 HP per second Damage Taken -10% (applies to Cardinal only) |
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| Run Speed added. | |
| Spirit Ore consumption reduced. | |
| Spirit Ore consumption reduced | |
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+1 - HP/MP Recovery Bonus +5%, M. Atk. +310, P./M. Def. +100, Magic Skill Critical Rate +7%, PvE Damage Bonus +5%, Magic Skill Power +1%, Spiritshot Damage +1%. +2 - HP/MP Recovery Bonus +5%, M. Atk. +410, P./M. Def. +150, Magic Skill Critical Rate +14%, PvE Damage Bonus +7%, Magic Skill Power +2%, Spiritshot Damage +2%. +3 - HP/MP Recovery Bonus +5%, M. Atk. +510, P./M. Def. +200, Magic Skill Critical Rate +21%, PvE Damage Bonus +10%, Magic Skill Power +5%, Spiritshot Damage +5%. |
| Skill | Description |
|---|---|
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Changed: Max HP +15% HP Recovery Bonus +20% P. Def. +15% M. Def. +15% Atk. Spd. +15% Casting Spd. +15% Physical Skill Critical Damage +30% Magic Critical Rate +30% PvE Damage Bonus +20% Resistance to negative effects +20% (at the last skill level) |
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| Now always deals damage twice. | |
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+1 - HP/MP Recovery Bonus +5%, M. Atk. +310, P./M. Def. +100, Magic Skill Critical Rate +7%, PvE Damage Bonus +5%, Magic Skill Power +1%, Spiritshot Damage +1%. +2 - HP/MP Recovery Bonus +5%, M. Atk. +410, P./M. Def. +150, Magic Skill Critical Rate +14%, PvE Damage Bonus +7%, Magic Skill Power +2%, Spiritshot Damage +2%. +3 - HP/MP Recovery Bonus +5%, M. Atk. +510, P./M. Def. +200, Magic Skill Critical Rate +21%, PvE Damage Bonus +10%, Magic Skill Power +5%, Spiritshot Damage +5%. |
| Skill | Description |
|---|---|
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For the target and 10 allies: Removes paralysis, shock, sleep, fear, imprisonment, and knockback Heals 15% of Max HP (the effect is reduced with each additional target). |
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| Removes negative effects and abnormal states from the party; protects from all negative effects for 3 sec. | |
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Changed: Max MP +20% Max HP +15% P./M. Def. +15% Atk./Casting Spd. +15% Skill cooldown -10% PvE Damage Bonus +20% Debuff Resistance +20% (at the last skill level) |
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+1 - M. Atk. +350, Magic Skill Critical Rate +12%, Magic Skill Critical Damage +45, PvE Damage Bonus +5%, Magic Skill Power +1%, Spiritshot Damage +1%. +2 - M. Atk. +550, Magic Skill Critical Rate +19%, Magic Skill Critical Damage +50, PvE Damage Bonus +7%, Magic Skill Power +2%, Spiritshot Damage +2%. +3 - M. Atk. +750, Magic Skill Critical Rate +26%, Magic Skill Critical Damage +55, PvE Damage Bonus +10%, Magic Skill Power +5%, Spiritshot Damage +5%. |
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+1 - Skill cooldown: 90 sec. +2 - Skill cooldown: 60 sec. +3 - Skill cooldown: 20 sec. Deals damage twice. |
| Skill | Description |
|---|---|
| Changed: -20% M. Def., +15% Critical Damage Taken (at the last skill level) | |
| Changed: -20% M. Def., +15% Critical Damage Taken (at the last skill level) | |
| Dark: with a 75% chance increases the number of targets to 2. | |
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+1 - M. Atk. +800. PvE Damage Dealt +3%. Max HP +1000. +2 - M. Atk. +1200. PvE Damage Dealt +6%. Max HP +2000. +3 - M. Atk. +2000. PvE Damage Dealt +10%. Max HP +4000. |
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+1 - Skill cooldown: 40 sec. +2 - Skill cooldown: 30 sec. +3 - Skill cooldown: 20 sec. Deals damage twice. |
Шаманы 大
| Skill | Description |
|---|---|
| The damage-to-MP conversion effect has been removed |
| Skill | Description |
|---|---|
| Cooldown: 40 sec. | |
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+1 - M. Atk. +500. Magic Skill Critical Rate +2%. PvE Damage +3%. +2 - M. Atk. +700. Magic Skill Critical Rate +3%. PvE Damage +6%. +3 - M. Atk. +1000. Magic Skill Critical Rate +5%. PvE Damage +10%. Bloody Strike: number of hits increases to 2. |
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+1 - Increases attack power. +2 - Increases attack power. +3 - Deals damage twice. |
| Skill | Description |
|---|---|
| Skill removed | |
| Skill removed | |
| Skill removed | |
| Skill removed | |
| Skill removed | |
| Attacks with magic and applies DoT (damage over time) for 3 sec. | |
| Attacks the target and nearby enemies. Cooldown: 2 sec. | |
| Effect added: Skill cooldown -15% (at skill level 3) | |
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Available from Lv. 66 For the character and party members: All Critical Rate +10% / 15% All Skill Power +5% / 10% (skill level 1 / 2) Disappears if the buffer leaves the party Cooldown: 60 sec. Duration: 300 sec. |
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+1 - M. Atk. +500. Magic Skill Critical Damage +100. PvE Damage +3%. +2 - M. Atk. +700. Magic Skill Critical Damage +200. PvE Damage +6%. +3 - M. Atk. +1000. Magic Skill Critical Damage +300. PvE Damage +10%. Bloody Strike: number of hits increases to 2. |
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+1 - Increases attack power. +2 - Increases attack power. +3 - Deals damage twice. |
Камаэли 大
| Skill | Description |
|---|---|
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Soul collection mechanic removed To take the form of the White or Dark transformation, you must use the corresponding skill |
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Soul collection mechanic removed To take the form of the White or Dark transformation, you must use the corresponding skill |
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| Maximum increase to damage taken from magic skill critical hits and normal critical damage: +10%. |
| Skill | Description |
|---|---|
| Cooldown: 1 sec.; cast time 1.5 sec. | |
| Now deals damage around the character instead of in front; cooldown reduced to 1 sec. | |
| After successfully stunning an enemy/monster, it cannot be stunned again for the next 8 sec. | |
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Debuff after using Swift Rush 4 levels, duration 3 sec. Reduces Max HP by 5/7/10/10% No vampiric effects |
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| Reuse time: 60 sec. | |
| P. Atk. +200, Atk. Spd. +50, P. Def. +10%, M. Def. +10%, Speed +10, attack & skill range +60. | |
| P. Atk. +400, Atk. Spd. +80, P. Def. +15%, M. Def. +15%, Speed +15, Max HP +10% (instantly restores the increased HP), all-skill Critical Damage +100, HP potion recovery effectiveness +50, attack & skill range +80. | |
| P. Atk. +300, Atk. Spd. +80, Speed +15, Physical Skill Critical Rate +5%, Physical Skill Critical Damage +5%, attack & skill range +60. | |
| P. Atk. +600, Atk. Spd. +120, Speed +25, Physical Skill Critical Rate +10%, Physical Skill Critical Damage +10%, PvP Damage +5%, attack & skill range +60. | |
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Deals AoE damage +1 - Skill cooldown: 10 sec. +2 - Skill cooldown: 5 sec. Ignores 20% of defense. +3 - Skill cooldown: 2 sec. Deals damage twice. |
| Skill | Description |
|---|---|
| Skill removed | |
| Attacks the target and nearby enemies with magic; cast time 4 sec., cooldown 2 sec. | |
| Cooldown: 20 sec. | |
| P. Atk. +100, M. Atk. +250, Atk. Spd. +50, Casting Spd. +70, P. Def. +5%, M. Def. +5%, Speed +10, magic skill cooldown -5%. | |
| P. Atk. +200, M. Atk. +450, Atk. Spd. +80, Casting Spd. +110, P. Def. +10%, M. Def. +10%, Speed +15, magic skill cooldown -10%, Max MP +20% (instantly restores the increased MP). | |
| P. Atk. +200, M. Atk. +350, Atk. Spd. +70, Casting Spd. +100, Magic Skill Critical Rate +5%, Magic Skill Critical Damage +5%, Magic Skill Critical Damage +50, Speed +15. | |
| P. Atk. +300, M. Atk. +500, Atk. Spd. +100, Casting Spd. +150, Magic Skill Critical Rate +10%, Magic Skill Critical Damage +10%, Magic Skill Critical Damage +100, Magic Skill Power +5%, Speed +25. | |
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+1 - Increases attack power. +2 - Increases attack power. +3 - Deals damage twice. |
| Skill | Description |
|---|---|
| Skill added (MP consumption of physical skills -10%) | |
| Skill added | |
| Toggle skill: replaces Multishot with Soul Arrow Rain | |
| Cast time 2.5 sec., cooldown 2 sec.; in PvE cooldown 1 sec. | |
| Cast time 2.5 sec., cooldown 2 sec.; in PvE cooldown 1 sec. | |
| Cast time 2 sec., cooldown 1.2 sec. | |
| Cooldown: 300 sec. | |
| P. Atk. +250, Atk. Spd. +70, P. Def. +5%, M. Def. +5%, Speed +10, physical skill cooldown -5%. | |
| P. Atk. +400, Atk. Spd. +100, P. Def. +10%, M. Def. +10%, Speed +15, physical skill cooldown -10%, evasion from all skills +10%. | |
| P. Atk. +350, Atk. Spd. +100, Speed +15, Physical Skill Critical Rate +5%, Physical Skill Critical Damage +5%, Physical Skill Critical Damage +50. | |
| P. Atk. +500, Atk. Spd. +150, Speed +25, Physical Skill Critical Rate +10%, Physical Skill Critical Damage +10%, Physical Skill Critical Damage +100, Physical Skill Power +5%. | |
| Deals damage twice. Skill cooldown: 10 sec. | |
| Deals damage twice when enchanted to +3. |
Summoners 大
Elemental Master
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+1 - M. Atk. +600. Magic Skill Critical Rate +7%. Magic Skill Critical Damage +150. +2 - M. Atk. +1200. Magic Skill Critical Rate +9%. Magic Skill Critical Damage +275. +3 - M. Atk. +3600. Magic Skill Critical Rate +11%. Magic Skill Critical Damage +400. |
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+1 - M. Atk. +2500. Resistance to bow/firearm attacks +12%. Resistance to close-range weapons +2%. Magic counterattack damage taken -5%. +2 - M. Atk. +3600. Resistance to bow/firearm attacks +16%. Resistance to close-range weapons +5%. Magic counterattack damage taken -10%. +3 - M. Atk. +4500. Resistance to bow/firearm attacks +20%. Resistance to close-range weapons +7%. Magic counterattack damage taken -20%. |
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+1 - M. Atk. +810. P./M. Def. +300. Magic Skill Critical Rate +3%. Magic Skill Critical Damage +100. +2 - M. Atk. +1410. P./M. Def. +550. Magic Skill Critical Rate +6%. Magic Skill Critical Damage +200. +3 - M. Atk. +2010. P./M. Def. +800. Magic Skill Critical Rate +9%. Magic Skill Critical Damage +300. |
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+1 - M. Atk. +2500. Resistance to sword attacks +12%. Resistance to close-range weapons and bow/firearm attacks +2%. Magic counterattack damage taken -5%. +2 - M. Atk. +3600. Resistance to sword attacks +16%. Resistance to close-range weapons and bow/firearm attacks +5%. Magic counterattack damage taken -10%. +3 - M. Atk. +4500. Resistance to sword attacks +20%. Resistance to close-range weapons and bow/firearm attacks +7%. Magic counterattack damage taken -20%. |
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+1 - M. Atk. +810. P./M. Def. +300. Magic Skill Critical Rate +3%. Magic Skill Critical Damage +100. +2 - M. Atk. +1410. P./M. Def. +550. Magic Skill Critical Rate +6%. Magic Skill Critical Damage +200. +3 - M. Atk. +2010. P./M. Def. +800. Magic Skill Critical Rate +9%. Magic Skill Critical Damage +300. |
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+1 - M. Atk. +2500. Resistance to dagger attacks +12%. Resistance to close-range weapons and bow/firearm attacks +2%. Magic counterattack damage taken -5%. +2 - M. Atk. +3600. Resistance to dagger attacks +16%. Resistance to close-range weapons and bow/firearm attacks +5%. Magic counterattack damage taken -10%. +3 - M. Atk. +4500. Resistance to dagger attacks +20%. Resistance to close-range weapons and bow/firearm attacks +7%. Magic counterattack damage taken -20%. |
Sylph 大
| Cooldown: 4 sec. | |
| Cooldown: 4 sec. | |
| Cooldown: 2 sec. | |
| Max targets: 3 → 6. | |
| Added AoE damage. Power: 8000. | |
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Power reduced depending on distance. Cooldown: 12 sec. At +3 modification, deals damage 2 times. |
Барды 大
| Skill | Description |
|---|---|
| Bard's Armor Mastery |
Bow Resistance 40% → 20%. |
| Deadly Strike |
Range: 40 → 300. |
| Skill | Description |
|---|---|
| Dark Elven Revival | Add P.Skill Cooldown -20%. |
| Dark Elven Absorption | Absords 10% → 2% damage as HP. |
| Dance of Medusa | Target limit: 3 → 5 targets |
| Dance of Fury: Legato | Target limit: 3 → 5 targets |
| Dance of Fire: Legato | Cooldown: 8 sec. → 4 sec. |
| Skill | Description |
|---|---|
| Song of Wind: Legato | Target limit: 3 → 5 targets |
| Song of Hunter: Legato | Cooldown: 8 sec. → 4 sec. |
Rose Vain 大
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Cooldown: 3 sec. Targets: 8. Deals damage 2 times. |
High Elves 大
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Target limit: 6. Knockdown duration: 2 sec. Knockdown cooldown: 12 sec. Knockdown works on 1 target. |
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| Cooldown: 5 sec. Target limit: 10. | |
| Deals damage 3 times at +3 modification. | |
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+1 - PvE damage dealt +5%. +2 - PvE damage dealt +10%. +3 - PvE damage dealt +15%. Winged Leap deals damage 2 times. |
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+1 - Max HP/MP +1500, P./M. Def. +800, Physical Skill Critical Rate +5%. +2 - Max HP/MP +2500, P./M. Def. +1200, Physical Skill Critical Rate +10%. +3 - Max HP/MP +5000, P./M. Def. +2500, Physical Skill Critical Rate +15%. |
| Cast time: 3 sec. Cooldown: 3 sec. | |
| Removed resistance to all weapon types. | |
| Cast time: 3 sec. | |
| Deals damage 3 times at +3 modification. | |
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+1 - M. Atk +12%. Magic skill cooldown -6%. +2 - M. Atk +15%. Magic skill cooldown -8%. +3 - M. Atk +20%. Magic skill cooldown -10%. |
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+1 - Max HP/MP +1500. M. Atk +15%. Magic skill power +6%. Spirit Charge damage +6%. Silence chance +15%. +2 - Max HP/MP +2500. M. Atk +20%. Magic skill power +8%. Spirit Charge damage +8%. Silence chance +30%. +3 - Max HP/MP +5000. M. Atk +30%. Magic skill power +10%. Spirit Charge damage +10%. Silence chance +50%. Damage taken -10%. |
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